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Supreme commander 1 vs 2
Supreme commander 1 vs 2








supreme commander 1 vs 2
  1. #SUPREME COMMANDER 1 VS 2 WINDOWS 10#
  2. #SUPREME COMMANDER 1 VS 2 SOFTWARE#
  3. #SUPREME COMMANDER 1 VS 2 WINDOWS#
supreme commander 1 vs 2 supreme commander 1 vs 2

This, unfortunately, plays into the strategic element of the game: it all but removes it. Playing on Finn's Revenge, one of my favourite maps from the original, I was surprised just how small the map really was. This also comes into play with the maps they're far smaller. From the Unit designs to the overall level of detail, it simply feels a generation behind it's previous entries and doesn't compete with other RTS games of today. It runs much better than the previous entries, however it comes at cost it's simply not as impressive visually. I've played enough of it to now have a very educated opinion, far more so than my hour or two with it previously. Well, a friend of mine purchased this on Steam during it's Sale and gifted me a copy. to the point that I'd rather play a StarCraft game if I was ever in the mood for something like SupCom 2. But all of it just makes the game a bit too generic to me. Really, if it wasn't for the big change in how the economy was managed, I'd probably be okay with SupCom 2. This reduced scale makes space a big issue, as a team may have to compete amongst themselves over the space available for building their infrastructure. Classic maps have been scaled down considerably (Seton's Clutch is TINY!). Overall scale has been drastically reduced. Except for the fact that it is partially related to the tech tree system since factories no longer 'tech up'. This is perhaps one of the features that nobody likely complains about. Factories can become mini-fortresses with shields, missile launchers, flak guns, sensors, and even torpedoes for the naval factories. If it wasn't for this particular change, the tech tree probably would have been tolerated by those who found issue with it.įactories now get 'add-ons' instead of the tech upgrading. This is the biggest cause of complaints about this game. Resourcing is no longer primarily defined by 'income' vs 'expenditure'.

supreme commander 1 vs 2

This element makes me think of Earth 2160. Tech upgrading of factories has been exchanged for a separate tech tree system (which some like, some do not) with its own resource (Research). Long and Short is: SupCom 2 is smaller-scaled, with a few trades (or even short-changes) on key elements. Wikis Immerse yourself in game lore, tutorials, and more. Metaverse See how you rank against other players in your favorite games. Community Stay up-to-date with game news and dev journals. All Games Check out our complete catalog of award-winning games. Ashes of the Singularity Massive-scale warfare in an epic RTS. The Political Machine 2020 Win the hearts and minds of America's voters. Star Control The space action/adventure classic returns. Games Galactic Civilizations How will you rule your galaxy? Sins of a Solar Empire Real-time strategy.

#SUPREME COMMANDER 1 VS 2 SOFTWARE#

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#SUPREME COMMANDER 1 VS 2 WINDOWS#

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#SUPREME COMMANDER 1 VS 2 WINDOWS 10#

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Supreme commander 1 vs 2